How Hacker News Saved My Startup
I’m co-founder of a startup called MinoMonsters, we make an iOS game by the same name. We went through YCombinator in the Winter 2011 batch. On December 18th, the eve of our big launch, I nearly fucked everything up. This is the story of what happened.
MinoMonsters is a monster battling game. Think of it as Pokémon for the iPhone. As is the case with many apps, our game is internet connected. During the course of play, the app talks to a backed server. The server diligently performs tasks like finding your friends, letting you purchase in-game items, and letting you play with others. When planning our server, we needed a solution that was quick to build, had fast performance, and was light over the wire. We chose to build the server in Ruby with EventMachine and Synchrony speaking in protocol buffers over TCP.
Since our soft launch on December 6th, the server has been chugging
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